DEFMRA option for easier arcade core debugging.
This commit is contained in:
7
menu.cpp
7
menu.cpp
@@ -1581,7 +1581,10 @@ void HandleUI(void)
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{
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int h = 0, d = 0, inpage = !page;
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if (!strcmp(p, "DIP"))
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if (!strncmp(p, "DEFMRA,", 7))
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{
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}
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else if (!strcmp(p, "DIP"))
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{
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if (arcade_sw()->dip_num)
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{
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@@ -1920,7 +1923,7 @@ void HandleUI(void)
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d = 0;
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inpage = !page;
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if (strcmp(p, "DIP"))
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if (strcmp(p, "DIP") && strncmp(p, "DEFMRA,", 7))
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{
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//Hide or Disable flag
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while ((p[0] == 'H' || p[0] == 'D' || p[0] == 'h' || p[0] == 'd') && strlen(p) > 2)
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