input: autofire overhaul (#1091)
* frame-synchronized autofire, per-button rates, custom rates via mister.ini * frame timer using core frame counter, fallback to timerfd * improved button reference counting (previously limited to 2)
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16
user_io.cpp
16
user_io.cpp
@@ -1735,23 +1735,21 @@ void user_io_r_analog_joystick(unsigned char joystick, char valueX, char valueY)
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}
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}
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void user_io_digital_joystick(unsigned char joystick, uint64_t map, int newdir)
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void user_io_digital_joystick(unsigned char joystick, uint32_t map, int newdir)
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{
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uint8_t joy = (joystick>1 || !joyswap) ? joystick : joystick ^ 1;
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static int use32 = 0;
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// primary button mappings are in 31:0, alternate mappings are in 64:32.
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// take the logical OR to ensure a held button isn't overriden
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// by other mapping being pressed
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uint32_t bitmask = (uint32_t)(map) | (uint32_t)(map >> 32);
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use32 |= bitmask >> 16;
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use32 |= map >> 16;
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spi_uio_cmd_cont((joy < 2) ? (UIO_JOYSTICK0 + joy) : (UIO_JOYSTICK2 + joy - 2));
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spi_w(bitmask);
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if(use32) spi_w(bitmask >> 16);
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spi_w(map);
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if(use32) spi_w(map >> 16);
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DisableIO();
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if (!is_minimig() && joy_transl == 1 && newdir)
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{
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user_io_l_analog_joystick(joystick, (bitmask & 2) ? 128 : (bitmask & 1) ? 127 : 0, (bitmask & 8) ? 128 : (bitmask & 4) ? 127 : 0);
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user_io_l_analog_joystick(joystick, (map & 2) ? 128 : (map & 1) ? 127 : 0, (map & 8) ? 128 : (map & 4) ? 127 : 0);
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}
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}
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