input: assign joystick to player only when button 'A' is pressed.
This commit is contained in:
25
input.cpp
25
input.cpp
@@ -1744,7 +1744,7 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
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input[dev].has_map++;
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}
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if (!input[dev].num && ((ev->type == EV_KEY && ev->code >= 256 && ev->value >= 1) || (input[dev].quirk == QUIRK_PDSP && ev->type == EV_REL)))
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if (!input[dev].num && ((ev->type == EV_KEY && ev->code == input[dev].mmap[SYS_BTN_A] && ev->value >= 1) || (input[dev].quirk == QUIRK_PDSP && ev->type == EV_REL)))
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{
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for (uint8_t num = 1; num < NUMDEV + 1; num++)
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{
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@@ -1771,20 +1771,23 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
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}
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}
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if (cfg.controller_info)
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if (input[dev].num)
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{
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if (input[dev].quirk == QUIRK_PDSP)
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if (cfg.controller_info)
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{
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char str[32];
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sprintf(str, "P%d paddle/spinner", input[dev].num);
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Info(str, cfg.controller_info * 1000);
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}
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else
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{
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map_joystick_show(input[dev].map, input[dev].mmap, input[dev].num);
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if (input[dev].quirk == QUIRK_PDSP)
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{
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char str[32];
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sprintf(str, "P%d paddle/spinner", input[dev].num);
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Info(str, cfg.controller_info * 1000);
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}
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else
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{
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map_joystick_show(input[dev].map, input[dev].mmap, input[dev].num);
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}
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}
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printf("Device %d assigned to player %d\n", dev, input[dev].num);
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}
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printf("Device %d assigned to player %d\n", dev, input[dev].num);
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}
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int old_combo = input[dev].osd_combo;
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