Automatic Direct Video (#1035)
* Simple Auto Direct Video direct_video=2 Checks for 1024x768 HDMI resolution and sets direct_video=1 No hot plug detect No EDID parsing No device whitelist No hdmi_limited set based on EDID whitelist * Add EDID detection and set hdmi_limited for common DACs - AG6200 sets hdmi_limited=2 - CS5213 sets hdmi_limited=0 * Fix logic to pass normal EDID resolution if not 1024x768 * Update MiSTer.ini * Remove 1024x768 resolution check - Only use mfg_id from EDID to identify known compatible DACs * Add DAC id and settings to dv_dac.txt and dv_dac_user.txt - mfg_id - rgb range - hdmi_audio_96khz - composite_sync: 0, 1, or "" (default is "") - dv_dac_user.txt for HDMI video upscalers that support direct video - device commented out by default
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2
cfg.cpp
2
cfg.cpp
@@ -65,7 +65,7 @@ static const ini_var_t ini_vars[] =
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{ "FB_SIZE", (void*)(&(cfg.fb_size)), UINT8, 0, 4 },
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{ "FB_TERMINAL", (void*)(&(cfg.fb_terminal)), UINT8, 0, 1 },
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{ "OSD_TIMEOUT", (void*)(&(cfg.osd_timeout)), INT16, 0, 3600 },
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{ "DIRECT_VIDEO", (void*)(&(cfg.direct_video)), UINT8, 0, 1 },
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{ "DIRECT_VIDEO", (void*)(&(cfg.direct_video)), UINT8, 0, 2 },
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{ "OSD_ROTATE", (void*)(&(cfg.osd_rotate)), UINT8, 0, 2 },
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{ "DEADZONE", (void*)(&(cfg.controller_deadzone)), STRINGARR, sizeof(cfg.controller_deadzone) / sizeof(*cfg.controller_deadzone), sizeof(*cfg.controller_deadzone) },
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{ "GAMEPAD_DEFAULTS", (void*)(&(cfg.gamepad_defaults)), UINT8, 0, 1 },
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