From 0e9dd5e7e684691137cfa384df20d6c1d632c194 Mon Sep 17 00:00:00 2001 From: sorgelig Date: Fri, 3 Jul 2020 23:35:03 +0800 Subject: [PATCH] input: reset map_shown on player assignment reset. --- input.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/input.cpp b/input.cpp index 46eca9f..f3b43c9 100644 --- a/input.cpp +++ b/input.cpp @@ -1669,7 +1669,11 @@ static void joy_analog(int num, int axis, int offset) void reset_players() { - for (int i = 0; i < NUMDEV; i++) input[i].num = 0; + for (int i = 0; i < NUMDEV; i++) + { + input[i].num = 0; + input[i].map_shown = 0; + } memset(player_pad, 0, sizeof(player_pad)); memset(player_pdsp, 0, sizeof(player_pdsp)); }