input: restore player gamepad after input devices re-enumeration.

This commit is contained in:
sorgelig
2020-06-22 16:57:16 +08:00
parent fed7cae7a3
commit 03d824a6b3
5 changed files with 119 additions and 84 deletions

120
input.cpp
View File

@@ -896,6 +896,8 @@ typedef struct
} devInput;
static devInput input[NUMDEV] = {};
static devInput player_pad[NUMPLAYERS] = {};
static devInput player_pdsp[NUMPLAYERS] = {};
#define BTN_NUM (sizeof(devInput::map) / sizeof(devInput::map[0]))
@@ -1664,6 +1666,13 @@ static void joy_analog(int num, int axis, int offset)
}
}
void reset_players()
{
for (int i = 0; i < NUMDEV; i++) input[i].num = 0;
memset(player_pad, 0, sizeof(player_pad));
memset(player_pdsp, 0, sizeof(player_pdsp));
}
static int ds_mouse_emu = 0;
static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int dev)
@@ -1694,29 +1703,6 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
int enter = (ev->type == EV_KEY && ev->code == KEY_ENTER);
int origcode = ev->code;
if (!input[dev].num && ((ev->type == EV_KEY && ev->code >= 256) || (input[dev].quirk == QUIRK_PDSP && ev->type == EV_REL)))
{
for (uint8_t num = 1; num < NUMDEV + 1; num++)
{
int found = 0;
for (int i = 0; i < NUMDEV; i++)
{
// paddles/spinners overlay on top of other gamepad
if (!((input[dev].quirk == QUIRK_PDSP) ^ (input[i].quirk == QUIRK_PDSP)))
{
found = (input[i].num == num);
if (found) break;
}
}
if (!found)
{
input[dev].num = num;
break;
}
}
}
if (!input[dev].has_mmap)
{
if (input[dev].quirk != QUIRK_PDSP)
@@ -1737,12 +1723,6 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
{
memset(input[dev].map, 0, sizeof(input[dev].map));
input[dev].map[map_paddle_btn()] = 0x120;
if (cfg.controller_info)
{
char str[32];
sprintf(str, "P%d paddle/spinner", input[dev].num);
Info(str, cfg.controller_info * 1000);
}
}
else if (!load_map(get_map_name(dev, 0), &input[dev].map, sizeof(input[dev].map)))
{
@@ -1752,7 +1732,7 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
if (input[dev].has_mmap == 1)
{
// not defined try to guess the mapping
map_joystick(input[dev].map, input[dev].mmap, input[dev].num);
map_joystick(input[dev].map, input[dev].mmap);
}
else
{
@@ -1761,13 +1741,52 @@ static void input_cb(struct input_event *ev, struct input_absinfo *absinfo, int
}
input[dev].has_map++;
}
else
{
map_joystick_show(input[dev].map, input[dev].mmap, input[dev].num);
}
input[dev].has_map++;
}
if (!input[dev].num && ((ev->type == EV_KEY && ev->code >= 256 && ev->value >= 1) || (input[dev].quirk == QUIRK_PDSP && ev->type == EV_REL)))
{
for (uint8_t num = 1; num < NUMDEV + 1; num++)
{
int found = 0;
for (int i = 0; i < NUMDEV; i++)
{
// paddles/spinners overlay on top of other gamepad
if (!((input[dev].quirk == QUIRK_PDSP) ^ (input[i].quirk == QUIRK_PDSP)))
{
found = (input[i].num == num);
if (found) break;
}
}
if (!found)
{
input[dev].num = num;
if (num < NUMPLAYERS)
{
if(input[dev].quirk == QUIRK_PDSP) memcpy(&player_pdsp[num], &input[dev], sizeof(player_pdsp[0]));
else memcpy(&player_pad[num], &input[dev], sizeof(player_pad[0]));
}
break;
}
}
if (cfg.controller_info)
{
if (input[dev].quirk == QUIRK_PDSP)
{
char str[32];
sprintf(str, "P%d paddle/spinner", input[dev].num);
Info(str, cfg.controller_info * 1000);
}
else
{
map_joystick_show(input[dev].map, input[dev].mmap, input[dev].num);
}
}
printf("Device %d assigned to player %d\n", dev, input[dev].num);
}
int old_combo = input[dev].osd_combo;
if (ev->type == EV_KEY)
@@ -2743,6 +2762,23 @@ int input_test(int getchar)
pool[i].events = 0;
}
// check assigned pads
// remove from list if pad is disappeared
for (int i = 0; i < NUMPLAYERS; i++)
{
if (strlen(player_pad[i].devname))
{
struct stat64 st = {};
if (stat64(player_pad[i].devname, &st) < 0) memset(&player_pad[i], 0, sizeof(player_pad[i]));
}
if (strlen(player_pdsp[i].devname))
{
struct stat64 st = {};
if (stat64(player_pdsp[i].devname, &st) < 0) memset(&player_pdsp[i], 0, sizeof(player_pdsp[i]));
}
}
int n = 0;
DIR *d = opendir("/dev/input");
if (d)
@@ -2911,6 +2947,22 @@ int input_test(int getchar)
for (int i = 0; i < n; i++)
{
printf("opened %d(%2d): %s (%04x:%04x) %d \"%s\" \"%s\"\n", i, input[i].bind, input[i].devname, input[i].vid, input[i].pid, input[i].quirk, input[i].id, input[i].name);
// restore players
devInput *player = (input[i].quirk == QUIRK_PDSP) ? player_pdsp : player_pad;
for (int k = 0; k < NUMPLAYERS; k++)
{
if (strlen(player[k].devname) && !strcmp(player[k].devname, input[i].devname))
{
printf("restore player %d\n", k);
int dev = i;
if (input[i].bind) dev = input[i].bind;
input[dev].num = k;
memcpy(input[dev].jkmap, player[k].jkmap, sizeof(input[dev].jkmap));
input[dev].lightgun = player[k].lightgun;
}
}
}
}
cur_leds |= 0x80;