Files
Main/main.cpp
Alan Steremberg d981092caa Add support for /arcade folder, and MRA xml decoding
* round trip xml launch

* roms load

* removed debug

* added binary data and changed rom format

* changed hex format

* fixed bug

* added structure and start/length

* removed base64 support

* removed base64 support

* fixed parsing bugs

* fixed hex parse bug

* fixed parser

* fixing paths

* fixed rbf parser

* fixed initialization bug

* fixed extension removal for when there are multiple extension options

* fixed core path and cleaned up filelength

* added md5 checks to arcade roms

* fixed rbf search

* added error support

* Simplify error checking code

* fixed arcade error message pop up

* fixed bug in part zip initialization

* removed dtdt

* don't load second rom0 if first works

* fixed directory problem

* added more comments

* added / to zip path

* fixed / bug, truncate mame zip error message

* fixed scrolling RBF

* fixed scrolling name and error message

* added code to remove _date in scrolling text

* remove redundant /
2019-12-12 00:33:27 +08:00

96 lines
2.2 KiB
C++

/*
Copyright 2005, 2006, 2007 Dennis van Weeren
Copyright 2008, 2009 Jakub Bednarski
Copyright 2012 Till Harbaum
This file is part of Minimig
Minimig is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
Minimig is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <sched.h>
#include <inttypes.h>
#include <ctype.h>
#include <string.h>
#include "menu.h"
#include "user_io.h"
#include "input.h"
#include "fpga_io.h"
#include "scheduler.h"
#include "osd.h"
const char *version = "$VER:" VDATE;
int main(int argc, char *argv[])
{
// Always pin main worker process to core #1 as core #0 is the
// hardware interrupt handler in Linux. This reduces idle latency
// in the main loop by about 6-7x.
cpu_set_t set;
CPU_ZERO(&set);
CPU_SET(1, &set);
sched_setaffinity(0, sizeof(set), &set);
fpga_io_init();
fpga_gpo_write(0);
DISKLED_OFF;
printf("\nMinimig by Dennis van Weeren");
printf("\nARM Controller by Jakub Bednarski");
printf("\nMiSTer code by Sorgelig\n\n");
printf("Version %s\n\n", version + 5);
if (argc > 1) printf("Core path: %s\n", argv[1]);
if (!is_fpga_ready(1))
{
printf("\nGPI[31]==1. FPGA is uninitialized or incompatible core loaded.\n");
printf("Quitting. Bye bye...\n");
exit(0);
}
FindStorage();
user_io_init((argc > 1) ? argv[1] : "",(argc > 2) ? argv[2] : "");
#ifdef USE_SCHEDULER
scheduler_init();
scheduler_run();
#else
while (1)
{
if (!is_fpga_ready(1))
{
printf("FPGA is not ready. JTAG uploading?\n");
printf("Waiting for FPGA to be ready...\n");
//enable reset in advance
fpga_core_reset(1);
while (!is_fpga_ready(0)) sleep(1);
reboot(0);
}
user_io_poll();
input_poll(0);
HandleUI();
OsdUpdate();
}
#endif
return 0;
}