* round trip xml launch * roms load * removed debug * added binary data and changed rom format * changed hex format * fixed bug * added structure and start/length * removed base64 support * removed base64 support * fixed parsing bugs * fixed hex parse bug * fixed parser * fixing paths * fixed rbf parser * fixed initialization bug * fixed extension removal for when there are multiple extension options * fixed core path and cleaned up filelength * added md5 checks to arcade roms * fixed rbf search * added error support * Simplify error checking code * fixed arcade error message pop up * fixed bug in part zip initialization * removed dtdt * don't load second rom0 if first works * fixed directory problem * added more comments * added / to zip path * fixed / bug, truncate mame zip error message * fixed scrolling RBF * fixed scrolling name and error message * added code to remove _date in scrolling text * remove redundant /
36 lines
717 B
C
36 lines
717 B
C
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#include <stdint.h>
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#ifndef FPGAIO_H
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#define FPGAIO_H
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#define BUTTON_OSD 1
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#define BUTTON_USR 2
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int fpga_io_init();
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void fpga_gpo_write(uint32_t value);
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uint32_t fpga_gpo_read();
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int fpga_gpi_read();
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void fpga_set_led(uint32_t on);
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int fpga_get_buttons();
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int fpga_get_io_type();
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void fpga_core_reset(int reset);
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void fpga_core_write(uint32_t offset, uint32_t value);
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uint32_t fpga_core_read(uint32_t offset);
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int fpga_core_id();
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int is_fpga_ready(int quick);
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int fpga_get_fio_size();
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int fpga_get_io_version();
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int fpga_load_rbf(const char *name, const char *cfg = NULL, const char *xml=NULL);
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void reboot(int cold);
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void app_restart(const char *path, const char *xml=NULL);
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char *getappname();
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#endif
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