276 lines
8.8 KiB
C
276 lines
8.8 KiB
C
/*
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* user_io.h
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*
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*/
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#ifndef USER_IO_H
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#define USER_IO_H
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#include <inttypes.h>
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#include "file_io.h"
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#define UIO_STATUS 0x00
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#define UIO_BUT_SW 0x01
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// codes as used by minimig (amiga)
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#define UIO_JOYSTICK0 0x02 // also used by 8 bit
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#define UIO_JOYSTICK1 0x03 // -"-
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#define UIO_MOUSE 0x04 // -"-
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#define UIO_KEYBOARD 0x05 // -"-
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#define UIO_KBD_OSD 0x06 // keycodes used by OSD only
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// 0x08 - 0x0F - core specific
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#define ST_WRITE_MEMORY 0x08
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#define ST_READ_MEMORY 0x09
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#define ST_ACK_DMA 0x0a
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#define ST_NAK_DMA 0x0b
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#define ST_GET_DMASTATE 0x0c
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#define UIO_JOYSTICK2 0x10 // also used by minimig and 8 bit
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#define UIO_JOYSTICK3 0x11 // -"-
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#define UIO_JOYSTICK4 0x12 // -"-
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#define UIO_JOYSTICK5 0x13 // -"-
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// codes as currently used by 8bit only
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#define UIO_GET_STRING 0x14
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#define UIO_SET_STATUS 0x15
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#define UIO_GET_SDSTAT 0x16 // read status of sd card emulation
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#define UIO_SECTOR_RD 0x17 // SD card sector read
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#define UIO_SECTOR_WR 0x18 // SD card sector write
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#define UIO_SET_SDCONF 0x19 // send SD card configuration (CSD, CID)
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#define UIO_ASTICK 0x1a
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#define UIO_SIO_IN 0x1b // serial in
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#define UIO_SET_SDSTAT 0x1c // set sd card status
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#define UIO_SET_SDINFO 0x1d // send info about mounted image
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#define UIO_SET_STATUS2 0x1e // 32bit status
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#define UIO_GET_KBD_LED 0x1f // keyboard LEDs control
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#define UIO_SET_VIDEO 0x20
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#define UIO_PS2_CTL 0x21 // get PS2 control from supported cores
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#define UIO_RTC 0x22 // transmit RTC data to core
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#define UIO_GET_VRES 0x23 // get video resolution
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#define UIO_TIMESTAMP 0x24 // transmit seconds since Unix epoch
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#define UIO_LEDS 0x25 // control on-board LEDs
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#define UIO_AUDVOL 0x26 // Digital volume as a number of bits to shift to the right
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#define UIO_SETHEIGHT 0x27 // Set max scaled vertical resolution
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#define UIO_GETUARTFLG 0x28 // Get UART_FLG_*
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#define UIO_GET_STATUS 0x29 // Update status from the core
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#define UIO_SET_FLTCOEF 0x2A // Set Scaler polyphase coefficients
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#define UIO_SET_FLTNUM 0x2B // Set Scaler predefined filter
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#define UIO_GET_VMODE 0x2C // Get video mode parameters
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#define UIO_SET_VPOS 0x2D // Set video positions
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#define UIO_GET_OSDMASK 0x2E // Get mask
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#define UIO_SET_FBUF 0x2F // Set frame buffer for HPS output
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#define UIO_WAIT_VSYNC 0x30 // Wait for VSync
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#define UIO_SET_MEMSZ 0x31 // Send memory size to the core
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#define UIO_SET_GAMMA 0x32 // Enable/disable Gamma correction
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#define UIO_SET_GAMCURV 0x33 // Set Gamma curve
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#define UIO_CD_GET 0x34
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#define UIO_CD_SET 0x35
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#define UIO_INFO_GET 0x36
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#define UIO_SETWIDTH 0x37 // Set max scaled horizontal resolution
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#define UIO_SETSYNC 0x38
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// codes as used by 8bit for file loading from OSD
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#define UIO_FILE_TX 0x53
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#define UIO_FILE_TX_DAT 0x54
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#define UIO_FILE_INDEX 0x55
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#define UIO_FILE_INFO 0x56
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// ao486 direct memory access
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#define UIO_DMA_WRITE 0x61
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#define UIO_DMA_READ 0x62
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#define UIO_DMA_SDIO 0x63
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// ---- Minimig v2 constants -------
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#define UIO_MM2_WR 0xF0 //0x1c
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#define UIO_MM2_RST 0xF1 //0x08
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#define UIO_MM2_AUD 0xF2 //0x74
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#define UIO_MM2_CHIP 0xF3 //0x04
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#define UIO_MM2_CPU 0xF4 //0x14
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#define UIO_MM2_MEM 0xF5 //0x24
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#define UIO_MM2_VID 0xF6 //0x34
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#define UIO_MM2_FLP 0xF7 //0x44
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#define UIO_MM2_HDD 0xF8 //0x54
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#define UIO_MM2_JOY 0xF9 //0x64
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#define JOY_RIGHT 0x01
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#define JOY_LEFT 0x02
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#define JOY_DOWN 0x04
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#define JOY_UP 0x08
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#define JOY_BTN_SHIFT 4
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#define JOY_BTN1 0x10
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#define JOY_BTN2 0x20
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#define JOY_BTN3 0x40
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#define JOY_BTN4 0x80
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#define JOY_MOVE (JOY_RIGHT|JOY_LEFT|JOY_UP|JOY_DOWN)
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// virtual gamepad buttons
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#define JOY_A JOY_BTN1
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#define JOY_B JOY_BTN2
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#define JOY_SELECT JOY_BTN3
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#define JOY_START JOY_BTN4
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#define JOY_X 0x100
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#define JOY_Y 0x200
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#define JOY_L 0x400
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#define JOY_R 0x800
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#define JOY_L2 0x1000
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#define JOY_R2 0x2000
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#define JOY_L3 0x4000
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#define JOY_R3 0x8000
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// keyboard LEDs control
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#define KBD_LED_CAPS_CONTROL 0x01
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#define KBD_LED_CAPS_STATUS 0x02
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#define KBD_LED_CAPS_MASK (KBD_LED_CAPS_CONTROL | KBD_LED_CAPS_STATUS)
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#define KBD_LED_NUM_CONTROL 0x04
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#define KBD_LED_NUM_STATUS 0x08
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#define KBD_LED_NUM_MASK (KBD_LED_NUM_CONTROL | KBD_LED_NUM_STATUS)
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#define KBD_LED_SCRL_CONTROL 0x10
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#define KBD_LED_SCRL_STATUS 0x20
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#define KBD_LED_SCRL_MASK (KBD_LED_SCRL_CONTROL | KBD_LED_SCRL_STATUS)
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#define KBD_LED_FLAG_MASK 0xC0
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#define KBD_LED_FLAG_STATUS 0x40
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#define BUTTON1 0b0000000000000001
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#define BUTTON2 0b0000000000000010
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#define CONF_VGA_SCALER 0b0000000000000100
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#define CONF_CSYNC 0b0000000000001000
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#define CONF_FORCED_SCANDOUBLER 0b0000000000010000
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#define CONF_YPBPR 0b0000000000100000
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#define CONF_AUDIO_96K 0b0000000001000000
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#define CONF_DVI 0b0000000010000000
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#define CONF_HDMI_LIMITED1 0b0000000100000000
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#define CONF_VGA_SOG 0b0000001000000000
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#define CONF_DIRECT_VIDEO 0b0000010000000000
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#define CONF_HDMI_LIMITED2 0b0000100000000000
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#define CONF_VGA_FB 0b0001000000000000
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// core type value should be unlikely to be returned by broken cores
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#define CORE_TYPE_UNKNOWN 0x55
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#define CORE_TYPE_8BIT 0xa4 // generic core
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#define CORE_TYPE_ARCHIE 0xa6 // Acorn Archimedes
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#define CORE_TYPE_SHARPMZ 0xa7 // Sharp MZ Series
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#define CORE_TYPE_8BIT2 0xa8 // generic core using dual SDRAM
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#define UART_FLG_PPP 0x0001
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#define UART_FLG_TERM 0x0002
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#define UART_FLG_RTSCTS 0x0004
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#define UART_FLG_DTRDSR 0x0008
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#define UART_FLG_DSRDCD 0x0010
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#define UART_FLG_9600 0x0100
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#define UART_FLG_19200 0x0200
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#define UART_FLG_38400 0x0400
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#define UART_FLG_57600 0x0800
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#define UART_FLG_115200 0x1000
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// user io status bits (currently only used by 8bit)
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#define UIO_STATUS_RESET 0x01
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#define UIO_STOP_BIT_1 0
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#define UIO_STOP_BIT_1_5 1
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#define UIO_STOP_BIT_2 2
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#define UIO_PARITY_NONE 0
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#define UIO_PARITY_ODD 1
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#define UIO_PARITY_EVEN 2
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#define UIO_PARITY_MARK 3
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#define UIO_PARITY_SPACE 4
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#define UIO_PRIORITY_KEYBOARD 0
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#define UIO_PRIORITY_GAMEPAD 1
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#define EMU_NONE 0
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#define EMU_MOUSE 1
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#define EMU_JOY0 2
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#define EMU_JOY1 3
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void user_io_init(const char *path, const char *xml);
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unsigned char user_io_core_type();
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void user_io_poll();
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char user_io_menu_button();
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char user_io_user_button();
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void user_io_osd_key_enable(char);
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void user_io_read_confstr();
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char *user_io_get_confstr(int index);
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uint32_t user_io_8bit_set_status(uint32_t, uint32_t, int ex = 0);
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int user_io_file_tx(const char* name, unsigned char index = 0, char opensave = 0, char mute = 0, char composite = 0);
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void user_io_file_tx_write(const uint8_t *addr, uint16_t len);
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int user_io_get_width();
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uint32_t user_io_get_file_crc();
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int user_io_file_mount(const char *name, unsigned char index = 0, char pre = 0);
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char *user_io_make_filepath(const char *path, const char *filename);
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char *user_io_get_core_name();
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char *user_io_get_core_path();
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const char *user_io_get_core_name_ex();
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void user_io_name_override(const char* name);
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char has_menu();
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const char *get_image_name(int i);
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int user_io_get_kbdemu();
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uint32_t user_io_get_uart_mode();
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void user_io_mouse(unsigned char b, int16_t x, int16_t y, int16_t w);
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void user_io_kbd(uint16_t key, int press);
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char* user_io_create_config_name();
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int user_io_get_joy_transl();
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void user_io_digital_joystick(unsigned char, uint32_t, int);
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void user_io_analog_joystick(unsigned char, char, char);
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void user_io_set_joyswap(int swap);
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int user_io_get_joyswap();
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char user_io_osd_is_visible();
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void set_vga_fb(int enable);
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int get_vga_fb();
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void user_io_set_ini(int ini_num);
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void user_io_send_buttons(char);
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uint16_t user_io_get_sdram_cfg();
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void user_io_set_index(unsigned char index);
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void user_io_set_download(unsigned char enable);
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unsigned char user_io_ext_idx(char *, char*);
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void user_io_check_reset(unsigned short modifiers, char useKeys);
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void user_io_rtc_reset();
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const char* get_rbf_dir();
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const char* get_rbf_name();
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const char* get_rbf_path();
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uint16_t sdram_sz(int sz = -1);
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int user_io_is_dualsdr();
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uint16_t altcfg(int alt = -1);
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int GetUARTMode();
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int GetMidiLinkMode();
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void SetMidiLinkMode(int mode);
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void set_volume(int cmd);
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int get_volume();
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void user_io_store_filename(char *filename);
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int user_io_use_cheats();
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void diskled_on();
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#define DISKLED_ON diskled_on()
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#define DISKLED_OFF void()
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char is_minimig();
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char is_sharpmz();
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char is_menu();
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char is_x86();
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char is_snes();
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char is_neogeo();
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char is_megacd();
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char is_pce();
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char is_archie();
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char is_gba();
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char is_c64();
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char is_st();
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#define HomeDir (is_menu() ? "Scripts" : user_io_get_core_path())
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#define CoreName (is_menu() ? "Scripts" : user_io_get_core_name())
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#endif // USER_IO_H
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