/*****************************************************************************/ // Handle mapping of various joystick controllers /*****************************************************************************/ #ifndef JOYMAPPING_H #define JOYMAPPING_H #include void map_joystick(uint32_t *map, uint32_t *mmap, int num); void map_joystick_show(uint32_t *map, uint32_t *mmap, int num); int map_paddle_btn(); #endif // JOYMAPPING_H