#ifndef MENU_H #define MENU_H #include // UI strings, used by boot messages extern const char *config_memory_chip_msg[]; extern const char *config_memory_slow_msg[]; extern const char *config_memory_fast_msg[]; extern const char *config_cpu_msg[]; extern const char *config_hdf_msg[]; extern const char *config_chipset_msg[]; void HandleUI(void); void menu_key_set(unsigned int c); void PrintFileName(char *name, int row, int maxinv); void PrintDirectory(void); void ScrollLongName(void); void ErrorMessage(const char *message, unsigned char code); void InfoMessage(const char *message, int timeout = 2000); void Info(const char *message, int timeout = 2000, int width = 0, int height = 0, int frame = 0); uint32_t getStatus(char *opt, uint32_t status); void substrcpy(char *d, char *s, char idx); extern char joy_bnames[32][32]; extern int joy_bcount; void open_joystick_setup(); int menu_lightgun_cb(uint16_t type, uint16_t code, int value); #endif