#ifndef MENU_H #define MENU_H #include void HandleUI(void); void menu_key_set(unsigned int c); void PrintDirectory(void); void ScrollLongName(void); void ErrorMessage(const char *message, unsigned char code); void InfoMessage(const char *message, int timeout = 2000, const char *title = "Message"); void Info(const char *message, int timeout = 2000, int width = 0, int height = 0, int frame = 0); void MenuHide(); uint32_t getStatus(char *opt, uint32_t status); void substrcpy(char *d, char *s, char idx); void open_joystick_setup(); int menu_lightgun_cb(uint16_t type, uint16_t code, int value); #endif