arcade: move dip settings to mra.
This commit is contained in:
176
menu.cpp
176
menu.cpp
@@ -164,7 +164,10 @@ enum MENU
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MENU_8BIT_INFO,
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MENU_8BIT_INFO2,
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MENU_8BIT_ABOUT1,
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MENU_8BIT_ABOUT2
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MENU_8BIT_ABOUT2,
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MENU_ARCADE_DIP1,
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MENU_ARCADE_DIP2
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};
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static uint32_t menustate = MENU_NONE1;
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@@ -820,6 +823,7 @@ void HandleUI(void)
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static int has_fb_terminal = 0;
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static unsigned long flash_timer = 0;
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static int flash_state = 0;
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static uint32_t dip_submenu;
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static char cp_MenuCancel;
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@@ -1293,6 +1297,7 @@ void HandleUI(void)
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else OsdCoreNameSet(p);
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OsdSetTitle(OsdCoreName(), 0);
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dip_submenu = -1;
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// add options as requested by core
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int i = 2;
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@@ -1307,15 +1312,29 @@ void HandleUI(void)
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{
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int h = 0, d = 0;
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//Hide or Disable flag (small letter - opposite action)
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while((p[0] == 'H' || p[0] == 'D' || p[0] == 'h' || p[0] == 'd') && strlen(p)>2)
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if (!strcmp(p, "DIP"))
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{
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int flg = (hdmask & (1<<getIdx(p))) ? 1 : 0;
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if (p[0] == 'H') h |= flg;
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if (p[0] == 'h') h |= (flg ^ 1);
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if (p[0] == 'D') d |= flg;
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if (p[0] == 'd') d |= (flg ^ 1);
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p += 2;
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if (arcade_sw()->dip_num)
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{
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dip_submenu = selentry;
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MenuWrite(entry, " DIP Switches \x16", menusub == selentry, 0);
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entry++;
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selentry++;
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menumask = (menumask << 1) | 1;
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}
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}
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else
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{
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//Hide or Disable flag (small letter - opposite action)
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while ((p[0] == 'H' || p[0] == 'D' || p[0] == 'h' || p[0] == 'd') && strlen(p) > 2)
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{
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int flg = (hdmask & (1 << getIdx(p))) ? 1 : 0;
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if (p[0] == 'H') h |= flg;
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if (p[0] == 'h') h |= (flg ^ 1);
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if (p[0] == 'D') d |= flg;
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if (p[0] == 'd') d |= (flg ^ 1);
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p += 2;
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}
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}
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if (!h)
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@@ -1505,6 +1524,11 @@ void HandleUI(void)
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{
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menustate = MENU_NONE1;
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}
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else if (dip_submenu == menusub)
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{
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menustate = MENU_ARCADE_DIP1;
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menusub = 0;
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}
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else
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{
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static char ext[256];
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@@ -1513,6 +1537,7 @@ void HandleUI(void)
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int h = 0, d = 0;
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uint32_t entry = 0;
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int i = 1;
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while (1)
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{
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p = user_io_get_confstr(i++);
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@@ -1521,15 +1546,18 @@ void HandleUI(void)
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h = 0;
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d = 0;
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//Hide or Disable flag
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while ((p[0] == 'H' || p[0] == 'D' || p[0] == 'h' || p[0] == 'd') && strlen(p) > 2)
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if (strcmp(p, "DIP"))
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{
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int flg = (hdmask & (1 << getIdx(p))) ? 1 : 0;
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if (p[0] == 'H') h |= flg;
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if (p[0] == 'h') h |= (flg ^ 1);
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if (p[0] == 'D') d |= flg;
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if (p[0] == 'd') d |= (flg ^ 1);
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p += 2;
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//Hide or Disable flag
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while ((p[0] == 'H' || p[0] == 'D' || p[0] == 'h' || p[0] == 'd') && strlen(p) > 2)
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{
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int flg = (hdmask & (1 << getIdx(p))) ? 1 : 0;
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if (p[0] == 'H') h |= flg;
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if (p[0] == 'h') h |= (flg ^ 1);
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if (p[0] == 'D') d |= flg;
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if (p[0] == 'd') d |= (flg ^ 1);
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p += 2;
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}
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}
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if (h || p[0] < 'A') continue;
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@@ -1989,6 +2017,111 @@ void HandleUI(void)
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if(!hold_cnt && reboot_req) fpga_load_rbf("menu.rbf");
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break;
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case MENU_ARCADE_DIP1:
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helptext = 0;
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menumask = 0;
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OsdSetTitle("DIP Switches");
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menustate = MENU_ARCADE_DIP2;
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parentstate = MENU_ARCADE_DIP1;
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while (1)
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{
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int entry = 0;
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if (!menusub) firstmenu = 0;
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adjvisible = 0;
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uint32_t selentry = 0;
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menumask = 0;
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sw_struct *sw = arcade_sw();
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int n = (sw->dip_num < OsdGetSize() - 1) ? (OsdGetSize() - 1 - sw->dip_num) / 2 : 0;
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for (; entry < n; entry++) MenuWrite(entry);
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for (int i = 0; i < sw->dip_num; i++)
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{
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uint64_t status = sw->dip_cur & sw->dip[i].mask;
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int m = 0;
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for (int n = 0; n < sw->dip[i].num; n++)
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{
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if (status == sw->dip[i].val[n])
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{
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m = n;
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break;
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}
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}
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char l = strlen(sw->dip[i].id[m]);
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s[0] = ' ';
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strcpy(s + 1, sw->dip[i].name);
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char *end = s + strlen(s) - 1;
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while ((end > s + 1) && (*end == ' ')) end--;
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*(end + 1) = 0;
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strcat(s, ":");
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l = 28 - l - strlen(s);
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while (l--) strcat(s, " ");
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strcat(s, sw->dip[i].id[m]);
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MenuWrite(entry, s, menusub == selentry);
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menumask = (menumask << 1) | 1;
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entry++;
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selentry++;
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};
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for (; entry < OsdGetSize() - 1; entry++) MenuWrite(entry, "", 0, 0);
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MenuWrite(entry, " Reset to apply", menusub == selentry);
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menusub_last = selentry;
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menumask = (menumask << 1) | 1;
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if (!adjvisible) break;
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firstmenu += adjvisible;
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}
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break;
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case MENU_ARCADE_DIP2:
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if (menu)
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{
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menustate = MENU_8BIT_MAIN1;
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menusub = dip_submenu;
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arcade_sw_save();
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}
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if (select)
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{
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if (menusub == menusub_last)
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{
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arcade_sw_save();
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user_io_8bit_set_status(UIO_STATUS_RESET, UIO_STATUS_RESET);
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user_io_8bit_set_status(0, UIO_STATUS_RESET);
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menustate = MENU_NONE1;
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}
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else
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{
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sw_struct *sw = arcade_sw();
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uint64_t status = sw->dip_cur & sw->dip[menusub].mask;
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int m = 0;
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for (int n = 0; n < sw->dip[menusub].num; n++)
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{
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if (status == sw->dip[menusub].val[n])
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{
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m = n;
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break;
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}
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}
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m = (m + 1) % sw->dip[menusub].num;
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sw->dip_cur = (sw->dip_cur & ~sw->dip[menusub].mask) | sw->dip[menusub].val[m];
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menustate = MENU_ARCADE_DIP1;
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arcade_sw_send();
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}
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}
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break;
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case MENU_UART1:
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{
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helptext = 0;
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@@ -3592,6 +3725,15 @@ void HandleUI(void)
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printf("Saving config to %s\n", filename);
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FileSaveConfig(filename, status, 8);
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menustate = MENU_8BIT_MAIN1;
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if (arcade_sw()->dip_num)
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{
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arcade_sw()->dip_cur = arcade_sw()->dip_def;
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arcade_sw_send();
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arcade_sw_save();
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user_io_8bit_set_status(UIO_STATUS_RESET, UIO_STATUS_RESET);
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user_io_8bit_set_status(0, UIO_STATUS_RESET);
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menustate = MENU_NONE1;
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}
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menusub = 0;
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}
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}
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